THE CONTROLS, BEFORE THE COLOURS
Get to know this world.
- Vesper guards a library that remembers every ember. Gather seals in the fireproof archive, light the index and reveal six dragon Wild chapters. Cinder Cascade can awaken on any round using free Virtual Chips. Two dragon breaths replace ordinary symbols with spellbooks. The second breath keeps the first transformation; each chapter pays separately. Choose a play level, then spin with free Virtual Chips. The rules inside each game explain its features and controls.
Choose a listed play level, then Spin when the controls are ready. Open Rules inside the player for its symbol values, combinations and feature controls. All chips are free fictional game points.